I hope there will be an option like Dance Dance Revolution/Pump It Up, where players can set the arrow-pace. Like in Dance Dance Revolution/Pump It Up, the player can set the pace into 1.5x or 2x, or 3x, so jumbled arrows on the screen could be separated better, and it's easier for players to see the arrows they have to hit.
I hope there's an option too in the future to control the music/voice/sound effect in the game. As you can see in my gameplay, the sound was so loud. Even though as the player I could set it through my device's audio mix, usually each game will include this feature.
The last song, the extreme one felt... weird. It's the most unsynchronized pattern, and based on my trials, I have to hit my arrow buttons much harder so it's registered into the game. This is weird because the other three don't need that much power to hit the notes.
Even though I know this is probably still an early prototype, I hope other songs could match the beat even better in the future, aside from the third one. The third song is the best and most synchronized one in my opinion, and I enjoyed replaying that session a few times.
Thank you for the game. Hopefully, this could be developed into a much better game in the future.
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Hello, I have a few feedbacks regarding this game...
You can watch my gameplay here:
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Thank you for the game. Hopefully, this could be developed into a much better game in the future.
thanks for the feedback! would put it the backlog
Neko Dansu Party Gameplay v0.10 - YouTube
lucu bangettt
game nya solid bangeet